As a kid I went bonkers over any game with a built-in editor, from designing a pinball table in Macadam Bumper in the 80s to making tracks in Stunts (4D Sports Driving) in the 90s. I already knew how to program by the time Clickteam’s amazing tools started coming out (Klik & Play, Click and Create, The Games Factory, Multimedia Fusion), so my path took a different route, but I always kept an excited eye on editors such as Adventure Game Studio and Game Maker.
RPG in a Box is definitely a software I’d have my hands all over in my younger days—and even as an old-schooler fond of things like PICO-8, the voxel/pixel aesthetic definitely tickles my curiosity. The tool is a passion project of solo developer Justin Arnold, who released the initial version in 2015. He’s been able to work on it full-time since 2017, so the list of features keeps on growing.
So what’s in the box? A voxel editor, sprite editor, map editor, visual scripting, dialogue editor, sound FX generator, a bunch of camera modes … Yup, everything you need to make your first (and 2nd and 3rd) game with cozy tools.
Check the trailer below to see it in practice, along a diverse set of community projects. A demo is available on both Steam and Itch, whereas the full version will be a $25 investment into your (or your kids’) game development future!