On Thanksgiving, most people walk around the room and at least think about what they are grateful for in life. Online, content creators use views as a launching pad to talk about things they love. And as it turns out to be Thanksgiving, here’s what everyone at Card Kingdom Blog really likes. Magic leaves.
So, while it may be a little cliché at this point, we’re getting into the Thanksgiving spirit and talking about the cards we’re thankful for. We even asked some old friends to join in the fun. All we ask is that, after you read our list, you share with us on Twitter the cards you’re most grateful for. Also, Happy Thanksgiving!
shadow of death
yeah yeah i get it – a thanksgiving piece where shadow of death The boy says that he is thankful for the Death Shadow. Original, isn’t it?
While many of you could have predicted my choice, I chose this because this card taught me a lot about Magic, It’s unusual that a single card can teach you resource management, threat assessment, and role assessment. Naturally, I could have learned these things in other ways, but Death Shadow was the first card that really pushed me to understand these concepts beyond the surface level.
Thanks to Death Shadow, I know that the old saying “your life is a total resource” is more complex than it sounds. It makes sense to run your life against Azorius Control as there is no chance of taking any additional damage, but what about Burn?
Thanks to Shadow of Death, I have a more honed sense of threat assessment. When playing most decks, taking a hit or two from a creature isn’t that bad. But hitting that creature comes at a real cost when you effectively start the game with seven or so lives. Yet while the natural reaction would be to try to kill anything you can to defend yourself, the right path requires more subtlety.
Finally, Death’s Shadow (and the classic Magic Article “Who’s Beatdown?”), I have a better idea of my role in a given game. Death Shadow walks a fine line between its controlled and aggressive sides, as you can easily create a stationary wall or shut down the game in a couple of strikes. Playing on such low margins means that if you misjudge your role, you are likely to lose much more often than you would otherwise.
Lastly, I’m also grateful for the many cards, the wonderful game of MagicFor all the amazing experiences I’ve had and all the incredible people I’ve met playing this game. I hope everyone has a great holiday and spend time with the people who matter to you.
Ather Viale and Rishdan Port
there are many Magic cards i like but to be grateful for one? It required a card that made the game more fun and interesting for me to play. So with that criteria, I’m grateful for aether vial And Rishdan Port,
I prefer games where control of the battlefield belongs to both players, not just the resources at hand. I also like it when players have to commit to quick action instead of waiting until they have the right information each time.
The problem is creature decks, lacking card advantage and immediate effect, have a very hard time preventing this kind of no-risk gameplay. If your opponent casts Counterspell and you play around it by passing the turn, they still win. Instead, he gets a chance to take his game plan forward with a draw spell.
Aether Vial and Rishadan Port are essential tools for board-based creature decks meant to force uncertainty on opponents who try to play reactively this way. Port lets you both spend mana effectively, even if you don’t have spells you want to play right now or want to capitalize on board control by slowing down the spell ahead.
Vaal not only puts you on equal footing by letting you flash your creatures, but it forces opponents to take risks. Now they must choose their “reaction” before they know which creature you are playing – or if you are playing any creature at all!
These cards are great focal points for skill expression and cool plays in creature decks and I wish there were more like them.
I am most grateful for wingmantle pastor, The best limited editions not only have amazing core archetypes, but also build-arounds at lower rarities. That’s what the pastor certainly offered Dominaria United,
Defenders weren’t exactly an original ideal in the format, but Pastors give you an incredible win condition that’ll make you want to stock up on the walls. It was especially absurd that you could teach it with a shield-wall sentinel!
this year, i’m thankful for Greensleeves, Maro-Wizard — which is at once a fun command for the present and a delicious link to the past.
such a lasting attraction and love for me Magic The lore goes back to the old line of Harper Prism tie-in novels from the mid-1990s, which I read over and over again (and completely out-of-order, whatever stocked the shelves at my local Waldenbooks ) it depends on. Yet while those stories are of widely varying quality and their status in the modern canon is dubious at best, they still hold a special place in my heart, and it’s great to see them in the present day. Magic occasionally recall memorable characters from the era that no longer exist as playable cards.
Greensleeves is a fully flavored design, with abilities that are fun build-arounds for EDH and rooted in her character from the novels. I also like that I’ve already played a game with him in which the Giant Badger’s blocking ability was unexpectedly relevant.
I look forward to seeing more characters from Magic’s forgotten lore reintroduced to players in the years to come.
– Orcish Librarian
I am thankful for faithless robbery Because it is a reminder of what it once was. Every time it’s cast, it’s like passing an old, beloved framed picture in a house. It’s a modern deck catalog favorite as well as a dusty memento. A momentary flirtatiousness with an effect that robs you of a red slice of the color pie. A Planeswalker’s Journey misses over and over again.
The latest printing of Faithless Looting brings back the Tombstone Flashback reminder icon. I get my flashback when Odyssey is released. i just started playing Magic,
reinterpreted poetically, that represents the loss of the headstone biggest thief in the multiverseOr that the card is banned in Modern – or even Raid Settling on Wheels, Ruff-and-tuition-or-loot-but-with-random-discard.
Faithless Looting is one of the most played mono raid cards in Commander. This means repeated printings, so each preview season relives a hot and painful history. Thank god, because I’d rather have a fadein memory than a fadein’s memory.
I applaud Faithless Looting for helping us remember what we loved.
— Bradley Rose
I don’t think you’ll see many people expressing gratitude for sen triple, because those who admit to enjoying this card are often driven by polite society. However, without Sen Triplett, I would not be able to do my job as Content Manager at Card Kingdom. There are many other people (and cards) to thank for my renewed interest. Magic As an adult, however, I would never have been this deep without Sen. Triplett.
These girls were my first Commanders, and were perfect for me to boot. I couldn’t afford many cards at the time and my collection was starting from zero, so the Senn Triple offered a chance to make every game of Commander feel different with just one deck. Plus, piecing together win conditions from different parts made my rare victories that much more satisfying.
And yes, I agree that stealing cards is in the game. very my point, Esper is also the best combination of colors. I am openly the monster you expect me to be, but stating the obvious isn’t particularly practical.
I have a lot of decks now, and most of them (unearned) fear don’t make the table shudder. Still, every time I get the chance to kill Sen Triple on the battlefield, I remember why I love Magic So much in the first place.
— Jason Creel